ATK +4% MATK +5% Neutral R +3% Fire R +3% Water R +3% Wind R +3% Earth R +3% Light R +3% Dark R +3% Critical rate +10 [X = Lv] [MaxHP up by X] [X = X / 4] [MaxMP up by X] Accuracy +30 Evasion +15 Autoskill
Notes: Trade × Slot: 1 MaxHP · MP increase = (HP is increased by Lv, MP increased about 1/4 of the Lv)