Paladin


Description
นักรบสวรรค์เทพแห่งสวรรค์ความอดทนและพลังป้องกันสูงมาก สกิลโจมตีก็มีเยอะอีกด้วย
โจมตีใกล้, พลังป้องกันสูงและเอาตัวรอดได้ดี
Bliss
Level Cast Time CD SP Description
1 0 0 Permanently increases Healing received by 1% and VIT by 1
2 0 0 Permanently increases Healing received by 2% and VIT by 2
3 0 0 Permanently increases Healing received by 3% and VIT by 3
4 0 0 Permanently increases Healing received by 4% and VIT by 4
5 0 0 Permanently increases Healing received by 5% and VIT by 5
Defending Aura
Level Cast Time CD SP Description
1 0 1 20 The caster takes 10% less damage from ranged physical auto attacks but loses 65% Move Spd and 20% Attack Spd. The status could be passed to allies via [Devotion]. Lasts 120 sec. Shield type weapons are required.
2 0 1 22 The caster takes 25% less damage from ranged physical auto attacks but loses 65% Move Spd and 15% Attack Spd. The status could be passed to allies via [Devotion]. Lasts 120 sec. Shield type weapons are required.
3 0 1 24 The caster takes 40% less damage from ranged physical auto attacks but loses 65% Move Spd and 10% Attack Spd. The status could be passed to allies via [Devotion]. Lasts 120 sec. Shield type weapons are required.
4 0 1 26 The caster takes 55% less damage from ranged physical auto attacks but loses 65% Move Spd and 5% Attack Spd. The status could be passed to allies via [Devotion]. Lasts 120 sec. Shield type weapons are required.
5 0 1 28 The caster takes 70% less damage from ranged physical auto attacks but loses 65% Move Spd and 0% Attack Spd. The status could be passed to allies via [Devotion]. Lasts 120 sec. Shield type weapons are required.
Faith
Level Cast Time CD SP Description
1 0 0 Permanently gains 200 max HP. Takes 5% less holy damage
2 0 0 Permanently gains 400 max HP. Takes 10% less holy damage
3 0 0 Permanently gains 600 max HP. Takes 15% less holy damage
4 0 0 Permanently gains 800 max HP. Takes 20% less holy damage
5 0 0 Permanently gains 1000 max HP. Takes 25% less holy damage
6 0 0 Permanently gains 1200 max HP. Takes 30% less holy damage
7 0 0 Permanently gains 1400 max HP. Takes 35% less holy damage
8 0 0 Permanently gains 1600 max HP. Takes 40% less holy damage
9 0 0 Permanently gains 1800 max HP. Takes 45% less holy damage
10 0 0 Permanently gains 2000 max HP. Takes 50% less holy damage
Grand Cross
Level Cast Time CD SP Description
1 3 1.5 38 Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x 210% and Holy M.Dmg: M.Atk x 210% , but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
2 3 1.5 46 Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x 270% and Holy M.Dmg: M.Atk x 270% , but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
3 3 1.5 54 Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x 330% and Holy M.Dmg: M.Atk x 330% , but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
4 3 1.5 62 Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x 390% and Holy M.Dmg: M.Atk x 390% , but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
5 3 1.5 70 Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x 450% and Holy M.Dmg: M.Atk x 450% , but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
6 3 1.5 78 Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x 510% and Holy M.Dmg: M.Atk x 510% , but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
7 3 1.5 86 Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x 570% and Holy M.Dmg: M.Atk x 570% , but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
8 3 1.5 94 Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x 630% and Holy M.Dmg: M.Atk x 630% , but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
9 3 1.5 102 Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x 690% and Holy M.Dmg: M.Atk x 690% , but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
10 3 1.5 110 Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x 750% and Holy M.Dmg: M.Atk x 750% , but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
Providence
Level Cast Time CD SP Description
1 1 3 50 Invokes the protection from gods which decreases Demon damage by 120% and Holy damage by 2% done to the whole Party for 2 sec. Increases the skill multiplier of [Grand Cross] by 30% and [Holy Cross] by 20% for the caster
2 1 3 50 Invokes the protection from gods which decreases Demon damage by 140% and Holy damage by 4% done to the whole Party for 4 sec. Increases the skill multiplier of [Grand Cross] by 60% and [Holy Cross] by 40% for the caster
3 1 3 50 Invokes the protection from gods which decreases Demon damage by 160% and Holy damage by 6% done to the whole Party for 6 sec. Increases the skill multiplier of [Grand Cross] by 90% and [Holy Cross] by 60% for the caster
4 1 3 50 Invokes the protection from gods which decreases Demon damage by 180% and Holy damage by 8% done to the whole Party for 8 sec. Increases the skill multiplier of [Grand Cross] by 120% and [Holy Cross] by 80% for the caster
5 1 3 50 Invokes the protection from gods which decreases Demon damage by 200% and Holy damage by 10% done to the whole Party for 10 sec. Increases the skill multiplier of [Grand Cross] by 150% and [Holy Cross] by 100% for the caster
6 1 3 50 Invokes the protection from gods which decreases Demon damage by 220% and Holy damage by 12% done to the whole Party for 12 sec. Increases the skill multiplier of [Grand Cross] by 180% and [Holy Cross] by 120% for the caster
7 1 3 50 Invokes the protection from gods which decreases Demon damage by 240% and Holy damage by 14% done to the whole Party for 14 sec. Increases the skill multiplier of [Grand Cross] by 210% and [Holy Cross] by 140% for the caster
8 1 3 50 Invokes the protection from gods which decreases Demon damage by 260% and Holy damage by 16% done to the whole Party for 16 sec. Increases the skill multiplier of [Grand Cross] by 240% and [Holy Cross] by 160% for the caster
9 1 3 50 Invokes the protection from gods which decreases Demon damage by 280% and Holy damage by 18% done to the whole Party for 18 sec. Increases the skill multiplier of [Grand Cross] by 270% and [Holy Cross] by 180% for the caster
10 1 3 50 Invokes the protection from gods which decreases Demon damage by 300% and Holy damage by 20% done to the whole Party for 20 sec. Increases the skill multiplier of [Grand Cross] by 300% and [Holy Cross] by 200% for the caster
Reflect Shield
Level Cast Time CD SP Description
1 0 1 35 When the caster takes melee Atk, deals 8% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
2 0 1 40 When the caster takes melee Atk, deals 11% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
3 0 1 45 When the caster takes melee Atk, deals 14% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
4 0 1 50 When the caster takes melee Atk, deals 17% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
5 0 1 55 When the caster takes melee Atk, deals 20% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
6 0 1 60 When the caster takes melee Atk, deals 23% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
7 0 1 65 When the caster takes melee Atk, deals 26% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
8 0 1 70 When the caster takes melee Atk, deals 29% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
9 0 1 75 When the caster takes melee Atk, deals 32% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
10 0 1 80 When the caster takes melee Atk, deals 35% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
Retribution
Level Cast Time CD SP Description
1 0 0 Increases self Atk by 5 . Deals 1% more damage to undead and devil monsters
2 0 0 Increases self Atk by 10 . Deals 2% more damage to undead and devil monsters
3 0 0 Increases self Atk by 15 . Deals 3% more damage to undead and devil monsters
4 0 0 Increases self Atk by 20 . Deals 4% more damage to undead and devil monsters
5 0 0 Increases self Atk by 25 . Deals 5% more damage to undead and devil monsters
6 0 0 Increases self Atk by 30 . Deals 6% more damage to undead and devil monsters
7 0 0 Increases self Atk by 35 . Deals 7% more damage to undead and devil monsters
8 0 0 Increases self Atk by 40 . Deals 8% more damage to undead and devil monsters
9 0 0 Increases self Atk by 45 . Deals 9% more damage to undead and devil monsters
10 0 0 Increases self Atk by 50 . Deals 10% more damage to undead and devil monsters
11 0 0 Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10% , Netural Damage increased by 1% , Holy Damage increases by 1% .
12 0 0 Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10% , Netural Damage increased by 2% , Holy Damage increases by 2% .
13 0 0 Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10% , Netural Damage increased by 3% , Holy Damage increases by 3% .
14 0 0 Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10% , Netural Damage increased by 4% , Holy Damage increases by 4% .
15 0 0 Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10% , Netural Damage increased by 5% , Holy Damage increases by 5% .
16 0 0 Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10% , Netural Damage increased by 6% , Holy Damage increases by 6% .
17 0 0 Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10% , Netural Damage increased by 7% , Holy Damage increases by 7% .
18 0 0 Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10% , Netural Damage increased by 8% , Holy Damage increases by 8% .
19 0 0 Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10% , Netural Damage increased by 9% , Holy Damage increases by 9% .
20 0 0 Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10% , Netural Damage increased by 10% , Holy Damage increases by 10% .
Sacrifice
Level Cast Time CD SP Description
1 0 1 50 Caster enters Sacrifice status to deal (9% Max HP× 1 ) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Fleeand defense
2 0 1 60 Caster enters Sacrifice status to deal (9% Max HP× 1.1 ) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Fleeand defense
3 0 1 70 Caster enters Sacrifice status to deal (9% Max HP× 1.2 ) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Fleeand defense
4 0 1 80 Caster enters Sacrifice status to deal (9% Max HP× 1.3 ) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Fleeand defense
5 0 1 90 Caster enters Sacrifice status to deal (9% Max HP× 1.4 ) forced lane damage at the cost of 9% max HP with the next 5 auto attacks. Lasts 90 sec. The attack ignores Fleeand defense
6 0 1 90 Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9% of Max HP to deal Netural Damage: (9% Max HP× 1.4 + (Atk +Refine Atk)* 30% ) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
7 0 1 90 Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9% of Max HP to deal Netural Damage: (9% Max HP× 1.4 + (Atk +Refine Atk)* 60% ) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
8 0 1 90 Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9% of Max HP to deal Netural Damage: (9% Max HP× 1.4 + (Atk +Refine Atk)* 90% ) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
9 0 1 90 Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9% of Max HP to deal Netural Damage: (9% Max HP× 1.4 + (Atk +Refine Atk)* 120% ) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
10 0 1 90 Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9% of Max HP to deal Netural Damage: (9% Max HP× 1.4 + (Atk +Refine Atk)* 150% ) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
11 0 1 90 Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9% of Max HP to deal Netural Damage: (9% Max HP× 1.4 + (Atk +Refine Atk)* 180% ) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
12 0 1 90 Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9% of Max HP to deal Netural Damage: (9% Max HP× 1.4 + (Atk +Refine Atk)* 210% ) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
13 0 1 90 Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9% of Max HP to deal Netural Damage: (9% Max HP× 1.4 + (Atk +Refine Atk)* 240% ) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
14 0 1 90 Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9% of Max HP to deal Netural Damage: (9% Max HP× 1.4 + (Atk +Refine Atk)* 270% ) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
15 0 1 90 Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9% of Max HP to deal Netural Damage: (9% Max HP× 1.4 + (Atk +Refine Atk)* 300% ) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
Selfless Shield
Level Cast Time CD SP Description
1 0 3 25 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 33% . Cannot coexist with Devotion status. Requires a shield
2 0 3 30 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 36% . Cannot coexist with Devotion status. Requires a shield
3 0 3 35 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 39% . Cannot coexist with Devotion status. Requires a shield
4 0 3 40 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 42% . Cannot coexist with Devotion status. Requires a shield
5 0 3 45 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 45% . Cannot coexist with Devotion status. Requires a shield
6 0 3 50 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 48% . Cannot coexist with Devotion status. Requires a shield
7 0 3 55 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 51% . Cannot coexist with Devotion status. Requires a shield
8 0 3 60 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 54% . Cannot coexist with Devotion status. Requires a shield
9 0 3 65 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 57% . Cannot coexist with Devotion status. Requires a shield
10 0 3 70 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 60% . Cannot coexist with Devotion status. Requires a shield
1 0 3 25 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 33% . Cannot coexist with Devotion status. Requires a shield
2 0 3 30 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 36% . Cannot coexist with Devotion status. Requires a shield
3 0 3 35 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 39% . Cannot coexist with Devotion status. Requires a shield
4 0 3 40 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 42% . Cannot coexist with Devotion status. Requires a shield
5 0 3 45 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 45% . Cannot coexist with Devotion status. Requires a shield
6 0 3 50 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 48% . Cannot coexist with Devotion status. Requires a shield
7 0 3 55 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 51% . Cannot coexist with Devotion status. Requires a shield
8 0 3 60 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 54% . Cannot coexist with Devotion status. Requires a shield
9 0 3 65 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 57% . Cannot coexist with Devotion status. Requires a shield
10 0 3 70 Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 60% . Cannot coexist with Devotion status. Requires a shield
Shield Boomerang
Level Cast Time CD SP Description
1 1 1 12 Throw shields to enemy in distance, dealing damage: ( 360% × (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
2 1 1 12 Throw shields to enemy in distance, dealing damage: ( 420% × (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
3 1 1 12 Throw shields to enemy in distance, dealing damage: ( 480% × (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
4 1 1 12 Throw shields to enemy in distance, dealing damage: ( 540% × (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
5 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (Vitality×8 +Rounded (VIT×VIT/100)×4 +Rounded (DEX/5) +Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2)). Shield as off-hand weapon must be equipped.
6 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x 10% ). Using it increases 30 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
7 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x 20% ). Using it increases 60 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
8 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x 30% ). Using it increases 90 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
9 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x 40% ). Using it increases 120 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
10 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x 50% ). Using it increases 150 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
11 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x 60% ). Using it increases 180 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
12 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x 70% ). Using it increases 210 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
13 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x 80% ). Using it increases 240 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
14 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x 90% ). Using it increases 270 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
15 1 1 12 Throw shields to enemy in distance, dealing damage: ( 600% × (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x 100% ). Using it increases 300 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.

 


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