Royal Guard


Description
นักรบสวรรค์เทพแห่งสวรรค์ความอดทนและพลังป้องกันสูงมาก สกิลโจมตีก็มีเยอะอีกด้วย
โจมตีใกล้, พลังป้องกันสูงและเอาตัวรอดได้ดี
Battle Chant
Level Cast Time CD SP Description
1 0 1 32 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 2 *(100 + VIT) HP to them every 2s for 11 s
2 0 1 35 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 4 *(100 + VIT) HP to them every 2s for 12 s
3 0 1 38 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 6 *(100 + VIT) HP to them every 2s for 13 s
4 0 1 41 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 8 *(100 + VIT) HP to them every 2s for 14 s
5 0 1 44 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 10 *(100 + VIT) HP to them every 2s for 15 s
6 0 1 47 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 12 *(100 + VIT) HP to them every 2s for 16 s
7 0 1 50 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 14 *(100 + VIT) HP to them every 2s for 17 s
8 0 1 53 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 16 *(100 + VIT) HP to them every 2s for 18 s
9 0 1 56 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 18 *(100 + VIT) HP to them every 2s for 19 s
10 0 1 59 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 20 *(100 + VIT) HP to them every 2s for 20 s
11 0 1 63 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 21 *(100 + VIT) HP to them every 2s for 21 s
12 0 1 67 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 22 *(100 + VIT) HP to them every 2s for 22 s
13 0 1 71 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 23 *(100 + VIT) HP to them every 2s for 23 s
14 0 1 75 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 24 *(100 + VIT) HP to them every 2s for 24 s
15 0 1 79 Sings the gospel to praise the gods granting dark and sleep immunity to all nearby party members and restores 25 *(100 + VIT) HP to them every 2s for 25 s
Command of Charge
Level Cast Time CD SP Description
1 0 1 30 Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 6% for 6 s
2 0 1 33 Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 12% for 7 s
3 0 1 36 Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 18% for 8 s
4 0 1 39 Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 24% for 9 s
5 0 1 42 Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 30% for 10 s
Discipline of Justice
Level Cast Time CD SP Description
1 0 0 Increases Royal Guard’s resistance to curse, poison and fear by 10% . (Resistance includes reducing hit rate and duration)
2 0 0 Increases Royal Guard’s resistance to curse, poison and fear by 20% . (Resistance includes reducing hit rate and duration)
3 0 0 Increases Royal Guard’s resistance to curse, poison and fear by 30% . (Resistance includes reducing hit rate and duration)
Earth Drive
Level Cast Time CD SP Description
1 0 2 30 Swing a shield around a wide area, dealing (VIT*VIT*Def/10000* 420% ) Earth Physical Damage to surrounding enemies and reducing their Speed by 6% and Decrease ASPD by 3% for 3 sec. Can clear [Hell Plant] and [Earth Field]
2 0 2 32 Swing a shield around a wide area, dealing (VIT*VIT*Def/10000* 480% ) Earth Physical Damage to surrounding enemies and reducing their Speed by 12% and Decrease ASPD by 6% for 3 sec. Can clear [Hell Plant] and [Earth Field]
3 0 2 34 Swing a shield around a wide area, dealing (VIT*VIT*Def/10000* 540% ) Earth Physical Damage to surrounding enemies and reducing their Speed by 18% and Decrease ASPD by 9% for 3 sec. Can clear [Hell Plant] and [Earth Field]
4 0 2 36 Swing a shield around a wide area, dealing (VIT*VIT*Def/10000* 600% ) Earth Physical Damage to surrounding enemies and reducing their Speed by 24% and Decrease ASPD by 12% for 3 sec. Can clear [Hell Plant] and [Earth Field]
5 0 2 38 Swing a shield around a wide area, dealing (VIT*VIT*Def/10000* 660% ) Earth Physical Damage to surrounding enemies and reducing their Speed by 30% and Decrease ASPD by 15% for 3 sec. Can clear [Hell Plant] and [Earth Field]
6 0 2 40 Swing a shield around a wide area, dealing (VIT*VIT*Def/10000* 720% ) Earth Physical Damage to surrounding enemies and reducing their Speed by 36% and Decrease ASPD by 18% for 3 sec. Can clear [Hell Plant] and [Earth Field]
7 0 2 42 Swing a shield around a wide area, dealing (VIT*VIT*Def/10000* 780% ) Earth Physical Damage to surrounding enemies and reducing their Speed by 42% and Decrease ASPD by 21% for 3 sec. Can clear [Hell Plant] and [Earth Field]
8 0 2 44 Swing a shield around a wide area, dealing (VIT*VIT*Def/10000* 840% ) Earth Physical Damage to surrounding enemies and reducing their Speed by 48% and Decrease ASPD by 24% for 3 sec. Can clear [Hell Plant] and [Earth Field]
9 0 2 46 Swing a shield around a wide area, dealing (VIT*VIT*Def/10000* 900% ) Earth Physical Damage to surrounding enemies and reducing their Speed by 54% and Decrease ASPD by 27% for 3 sec. Can clear [Hell Plant] and [Earth Field]
10 0 2 48 Swing a shield around a wide area, dealing (VIT*VIT*Def/10000* 960% ) Earth Physical Damage to surrounding enemies and reducing their Speed by 60% and Decrease ASPD by 30% for 3 sec. Can clear [Hell Plant] and [Earth Field]
Fearless
Level Cast Time CD SP Description
1 0 1 45 Increases Crit.Res by 5 and Crit.Dmg Reduc. by 10% for all Party members. Effect lasts 30s
2 0 1 48 Increases Crit.Res by 10 and Crit.Dmg Reduc. by 20% for all Party members. Effect lasts 30s
3 0 1 51 Increases Crit.Res by 15 and Crit.Dmg Reduc. by 30% for all Party members. Effect lasts 30s
4 0 1 54 Increases Crit.Res by 20 and Crit.Dmg Reduc. by 40% for all Party members. Effect lasts 30s
5 0 1 57 Increases Crit.Res by 25 and Crit.Dmg Reduc. by 50% for all Party members. Effect lasts 30s
6 0 1 57 Increase whole party’s Crit. Res. by 25 & Crit. Def. by 50% and also increase whole party’s Normal Damage Reduction by 1% . Lasts 30 sec
7 0 1 57 Increase whole party’s Crit. Res. by 25 & Crit. Def. by 50% and also increase whole party’s Normal Damage Reduction by 2% . Lasts 30 sec
8 0 1 57 Increase whole party’s Crit. Res. by 25 & Crit. Def. by 50% and also increase whole party’s Normal Damage Reduction by 3% . Lasts 30 sec
9 0 1 57 Increase whole party’s Crit. Res. by 25 & Crit. Def. by 50% and also increase whole party’s Normal Damage Reduction by 4% . Lasts 30 sec
10 0 1 57 Increase whole party’s Crit. Res. by 25 & Crit. Def. by 50% and also increase whole party’s Normal Damage Reduction by 5% . Lasts 30 sec
Inspiration
Level Cast Time CD SP Description
1 0 1.5 20 Become the vessel of Epiclesis. Within 60 s, increases overall abilities by 1 , HIT, Atk and M.Atk by 10
2 0 1.5 22 Become the vessel of Epiclesis. Within 70 s, increases overall abilities by 2 , HIT, Atk and M.Atk by 20
3 0 1.5 24 Become the vessel of Epiclesis. Within 80 s, increases overall abilities by 3 , HIT, Atk and M.Atk by 30
4 0 1.5 26 Become the vessel of Epiclesis. Within 90 s, increases overall abilities by 4 , HIT, Atk and M.Atk by 40
5 0 1.5 28 Become the vessel of Epiclesis. Within 100 s, increases overall abilities by 5 , HIT, Atk and M.Atk by 50
6 0 1.5 30 Become the vessel of Epiclesis. Within 110 s, increases overall abilities by 6 , HIT, Atk and M.Atk by 60
7 0 1.5 32 Become the vessel of Epiclesis. Within 120 s, increases overall abilities by 7 , HIT, Atk and M.Atk by 70
8 0 1.5 34 Become the vessel of Epiclesis. Within 130 s, increases overall abilities by 8 , HIT, Atk and M.Atk by 80
9 0 1.5 36 Become the vessel of Epiclesis. Within 140 s, increases overall abilities by 9 , HIT, Atk and M.Atk by 90
10 0 1.5 38 Become the vessel of Epiclesis. Within 150 s, increases overall abilities by 10 , HIT, Atk and M.Atk by 100
King’s Guardian
Level Cast Time CD SP Description
1 0 3 80 Grants King’s Protection on surrounding teammates (not including self), granting 4% Wind, Earth, Water, Fire & Neutral Damage Reduc. for 12 sec. CD time is fixed and can’t be reduced.
2 0 3 100 Grants King’s Protection on surrounding teammates (not including self), granting 8% Wind, Earth, Water, Fire & Neutral Damage Reduc. for 14 sec. CD time is fixed and can’t be reduced.
3 0 3 120 Grants King’s Protection on surrounding teammates (not including self), granting 12% Wind, Earth, Water, Fire & Neutral Damage Reduc. for 16 sec. CD time is fixed and can’t be reduced.
4 0 3 140 Grants King’s Protection on surrounding teammates (not including self), granting 16% Wind, Earth, Water, Fire & Neutral Damage Reduc. for 18 sec. CD time is fixed and can’t be reduced.
5 0 3 160 Grants King’s Protection on surrounding teammates (not including self), granting 20% Wind, Earth, Water, Fire & Neutral Damage Reduc. for 20 sec. CD time is fixed and can’t be reduced.
Overbrand
Level Cast Time CD SP Description
1 0 1 12 Draws a crimson cross forward and launches continous stab and slash attacks. Deals Atk 600% damage and M.Atk 600% M.Dmg to an enemy and its nearby enemies. Enemies hit have a 13% chance to bleed. Spear class weapon must be equipped to use this skill.
2 0 1 14 Draws a crimson cross forward and launches continous stab and slash attacks. Deals Atk 680% damage and M.Atk 680% M.Dmg to an enemy and its nearby enemies. Enemies hit have a 16% chance to bleed. Spear class weapon must be equipped to use this skill.
3 0 1 16 Draws a crimson cross forward and launches continous stab and slash attacks. Deals Atk 760% damage and M.Atk 760% M.Dmg to an enemy and its nearby enemies. Enemies hit have a 19% chance to bleed. Spear class weapon must be equipped to use this skill.
4 0 1 18 Draws a crimson cross forward and launches continous stab and slash attacks. Deals Atk 840% damage and M.Atk 840% M.Dmg to an enemy and its nearby enemies. Enemies hit have a 22% chance to bleed. Spear class weapon must be equipped to use this skill.
5 0 1 20 Draws a crimson cross forward and launches continous stab and slash attacks. Deals Atk 920% damage and M.Atk 920% M.Dmg to an enemy and its nearby enemies. Enemies hit have a 25% chance to bleed. Spear class weapon must be equipped to use this skill.
6 0 1 22 Draws a crimson cross forward and launches continous stab and slash attacks. Deals Atk 1000% damage and M.Atk 1000% M.Dmg to an enemy and its nearby enemies. Enemies hit have a 28% chance to bleed. Spear class weapon must be equipped to use this skill.
7 0 1 24 Draws a crimson cross forward and launches continous stab and slash attacks. Deals Atk 1080% damage and M.Atk 1080% M.Dmg to an enemy and its nearby enemies. Enemies hit have a 31% chance to bleed. Spear class weapon must be equipped to use this skill.
8 0 1 26 Draws a crimson cross forward and launches continous stab and slash attacks. Deals Atk 1160% damage and M.Atk 1160% M.Dmg to an enemy and its nearby enemies. Enemies hit have a 34% chance to bleed. Spear class weapon must be equipped to use this skill.
9 0 1 28 Draws a crimson cross forward and launches continous stab and slash attacks. Deals Atk 1240% damage and M.Atk 1240% M.Dmg to an enemy and its nearby enemies. Enemies hit have a 37% chance to bleed. Spear class weapon must be equipped to use this skill.
10 0 1 30 Draws a crimson cross forward and launches continous stab and slash attacks. Deals Atk 1320% damage and M.Atk 1320% M.Dmg to an enemy and its nearby enemies. Enemies hit have a 40% chance to bleed. Spear class weapon must be equipped to use this skill.
Piety
Level Cast Time CD SP Description
1 0 1 10 The faith in the light grants Holy attribute to the Royal Guard and 1 ally's armor for 20 s
2 0 1 15 The faith in the light grants Holy attribute to the Royal Guard and 1 ally's armor for 40 s
3 0 1 20 The faith in the light grants Holy attribute to the Royal Guard and 1 ally's armor for 60 s
Prestige
Level Cast Time CD SP Description
1 0 0 While Auto Guard is active: if an attack is blocked, reduces enemy unit’s Move Spd by 10% , its Atk and M.Atk by 4% for 3s
2 0 0 While Auto Guard is active: if an attack is blocked, reduces enemy unit’s Move Spd by 20% , its Atk and M.Atk by 8% for 3s
3 0 0 While Auto Guard is active: if an attack is blocked, reduces enemy unit’s Move Spd by 30% , its Atk and M.Atk by 12% for 3s
4 0 0 While Auto Guard is active: if an attack is blocked, reduces enemy unit’s Move Spd by 40% , its Atk and M.Atk by 16% for 3s
5 0 0 While Auto Guard is active: if an attack is blocked, reduces enemy unit’s Move Spd by 50% , its Atk and M.Atk by 20% for 3s
Shield of defense
Level Cast Time CD SP Description
1 0 0 Increases damage dealt by shield skills by 1% . Gain 20 Def and 10 MDef with shield equipped
2 0 0 Increases damage dealt by shield skills by 2% . Gain 40 Def and 20 MDef with shield equipped
3 0 0 Increases damage dealt by shield skills by 3% . Gain 60 Def and 30 MDef with shield equipped
4 0 0 Increases damage dealt by shield skills by 4% . Gain 80 Def and 40 MDef with shield equipped
5 0 0 Increases damage dealt by shield skills by 5% . Gain 100 Def and 50 MDef with shield equipped
6 0 0 Increases damage dealt by shield skills by 6% . Gain 120 Def and 60 MDef with shield equipped
7 0 0 Increases damage dealt by shield skills by 7% . Gain 140 Def and 70 MDef with shield equipped
8 0 0 Increases damage dealt by shield skills by 8% . Gain 160 Def and 80 MDef with shield equipped
9 0 0 Increases damage dealt by shield skills by 9% . Gain 180 Def and 90 MDef with shield equipped
10 0 0 Increases damage dealt by shield skills by 10% . Gain 200 Def and 100 MDef with shield equipped
11 0 0 Increase all Shield Skill’s Dmg by 10%,increase Def by an extra 200 and M.Def by 100 when equiped with a Shield. Increase Atk by 0.2 for every 12 Def,increase M.Atk by 0.2 for every 6 M.Def
12 0 0 Increase all Shield Skill’s Dmg by 10%,increase Def by an extra 200 and M.Def by 100 when equiped with a Shield. Increase Atk by 0.4 for every 12 Def,increase M.Atk by 0.4 for every 6 M.Def
13 0 0 Increase all Shield Skill’s Dmg by 10%,increase Def by an extra 200 and M.Def by 100 when equiped with a Shield. Increase Atk by 0.6 for every 12 Def,increase M.Atk by 0.6 for every 6 M.Def
14 0 0 Increase all Shield Skill’s Dmg by 10%,increase Def by an extra 200 and M.Def by 100 when equiped with a Shield. Increase Atk by 0.8 for every 12 Def,increase M.Atk by 0.8 for every 6 M.Def
15 0 0 Increase all Shield Skill’s Dmg by 10%,increase Def by an extra 200 and M.Def by 100 when equiped with a Shield. Increase Atk by 1 for every 12 Def,increase M.Atk by 1 for every 6 M.Def
Spear Thrust
Level Cast Time CD SP Description
1 0 0 With spear class weapon equipped: Royal Guard ignores an additional 1% Def and 1% MDef
2 0 0 With spear class weapon equipped: Royal Guard ignores an additional 2% Def and 2% MDef
3 0 0 With spear class weapon equipped: Royal Guard ignores an additional 3% Def and 3% MDef
4 0 0 With spear class weapon equipped: Royal Guard ignores an additional 4% Def and 4% MDef
5 0 0 With spear class weapon equipped: Royal Guard ignores an additional 5% Def and 5% MDef
6 0 0 With spear class weapon equipped: Royal Guard ignores an additional 6% Def and 6% MDef
7 0 0 With spear class weapon equipped: Royal Guard ignores an additional 7% Def and 7% MDef
8 0 0 With spear class weapon equipped: Royal Guard ignores an additional 8% Def and 8% MDef
9 0 0 With spear class weapon equipped: Royal Guard ignores an additional 9% Def and 9% MDef
10 0 0 With spear class weapon equipped: Royal Guard ignores an additional 10% Def and 10% MDef
11 0 0 When equipped with a Spear-type weapon: increase Royal Guard’s Ignore Def by 10% & increase Ignore M.Def by 10% and increase Pen. by an extra 1%
12 0 0 When equipped with a Spear-type weapon: increase Royal Guard’s Ignore Def by 10% & increase Ignore M.Def by 10% and increase Pen. by an extra 2%
13 0 0 When equipped with a Spear-type weapon: increase Royal Guard’s Ignore Def by 10% & increase Ignore M.Def by 10% and increase Pen. by an extra 3%
14 0 0 When equipped with a Spear-type weapon: increase Royal Guard’s Ignore Def by 10% & increase Ignore M.Def by 10% and increase Pen. by an extra 4%
15 0 0 When equipped with a Spear-type weapon: increase Royal Guard’s Ignore Def by 10% & increase Ignore M.Def by 10% and increase Pen. by an extra 5%

 


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